Adapting Gameplay to Eye Movements – An Exploration with TETRIS

Spiel K, Bertel S, Kayali F. Adapting Gameplay to Eye Movements – An Exploration with TETRIS. In: Extended Abstracts Of The Annual Symposium On Computer-Human Interaction In Play Companion Extended Abstracts. New York, NY, USA: Association for Computing Machinery; 2019:687–695. doi:10.1145/3341215.3356267.

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